Mobile games
Games for the phone in your hand: one rule you can explain in a breath, sessions that fit a train ride, controls that respect a thumb.
جسرٌ بين عالمين
A startup in Riyadh, Saudi Arabia, building mobile games and the AI that makes them feel alive.
Riyadh, Saudi Arabia · Mobile games · AI
Most studios pick one. We build both, because the best mobile game of the next decade will be half game design and half intelligence.
Games for the phone in your hand: one rule you can explain in a breath, sessions that fit a train ride, controls that respect a thumb.
Models that learn how you play, adapt the next round to you, and run on the device, not in a data centre.
The bridge: every game ships with its intelligence inside, and every model is trained on play.
Jinimon is a startup based in Riyadh, Saudi Arabia, specialized in mobile game development and artificial intelligence. We build games for the phone in your hand, and the intelligence that makes them feel alive.
Two crafts on one loom: game design that respects a thumb and a train ride, and AI that learns how you play and weaves the next round around you.
One rule a player can repeat to a friend.
Geometry from here, readable at thumb size.
Models that learn how you play, on the device in your hand.
Sixty frames on a mid-range phone, in both scripts.
Be first to hear about our games, playtests and releases. One email a month, nothing else.
Platform holders, publishers and studios who want to build with us: we answer every message ourselves.
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